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Parameters |
Description |
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int slot |
Slot number. |
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const char * limbName |
Limb name string. |
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const char * rootBone |
Bone root. |
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const char * midBone |
Middle bone. |
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const char * endBone |
End bone. |
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int flags |
Flags. |
Syntax: Actor.CreateIKLimb( int slot, const char *limbName, const char *rootBone, const char *midBone, const char *endBone, int flags )
Creates an IK (Inverse Kinematics) limb.
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Copyright (c) 2012. All rights reserved.
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