Warhorse ScripBind documentation
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GetNavigationType
Syntax
C++
int GetNavigationType(IFunctionHandler * pH);
Parameters 
Description 
entityId 
AI's entity id 

navigation type at the entity's position (NAV_TRIANGULAR,NAV_WAYPOINT_HUMAN,NAV_ROAD,NAV_VOLUME,NAV_WAYPOINT_3DSURFACE, NAV_FLIGHT,NAV_SMARTOBJECT) see IAISystem::ENavigationType definition 

 

Syntax: AI.GetNavigationType(entityId) 

returns the navigation type value at the specified entity's position, given the entity navigation properties

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