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C_ScriptBind_Alchemy Methods

The methods of the C_ScriptBind_Alchemy class are listed here.

 
Name 
Description 
 
Syntax: Alchemy.GetDisableReason(EntityId user, item_type)
returns string
 
 
Syntax: Alchemy.GetFlagTextFor(EntityId user, item_type)
returns flag text for alchemy item
 
 
Syntax: Alchemy.GetUsableFor(EntityId user, item_type)
returns usable state
 
 
Syntax: Alchemy.IsCrossCenteringEnabled(EntityId user, item_type)
returns if hint is enabled for selected alchemy item
 
 
 
 
Syntax: Alchemy.IsUsableEnabledFor(EntityId user, item_type)
returns true if item can be currently used
 
 
Syntax: Alchemy.IsUsableVisibleFor(EntityId user, item_type)
returns true if item can be currently shown
 
 
Syntax: Alchemy.OnUse(EntityId user)
returns true
 
 
Resets alchemy table and all linked alchemy items to theirs default positions.
 
 
Syntax: Alchemy.StartAlchemy(EntityId user, EntityId table)
Starts alchemy mini game.
 
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