Warhorse ScripBind documentation
ContentsIndexHome
PreviousUpNext
EquipClothingPreset
Syntax
C++
virtual int EquipClothingPreset(IFunctionHandler * pH, char const* presetGuid);
Parameters 
Description 
clothingPresetId 
Identifier for the clothing preset 

OBSOLETE - use C_ScriptBind_Actor::EquipClothingPreset Syntax: Human.EquipClothingPreset( "46ea38bb-0be7-ca10-a8ac-d526056c04b3" ) 

Clothing preset is equipped to actor. Dirt level of actor is used for new items. Health of equipment slots is ignored. 

 

Copyright (c) 2012. All rights reserved.