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Parameters |
Description |
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ScriptHandle shopkeeperId |
entity id for an NPC. It must be assigned as a shopkeeper for some shop. |
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bool bCanHaggle |
if set to false, haggling will be disabled. |
Syntax: Shops.OpenInventory(entityId, bCanHaggle)
Opens the shop UI with the specified shopkeeper.
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Copyright (c) 2012. All rights reserved.
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