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SetLightBlendParams
Syntax
C++
int SetLightBlendParams(IFunctionHandler * pH, int nSlot, char const* tex1, char const* tex2, float blend_weight);

Syntax: Entity.SetLightBlendParams( int nSlot, char const* tex1, char const* tex2, float blend_weight) 

changes the blend textures and weight for probe blending 

 

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