|
Parameters |
Description |
|
ScriptHandle entityId |
AI's entity |
|
const char * stateLabel |
a string describing the state that must be reset to default |
nil
ResetAgentState
Syntax: AI.ResetAgentState(entityId,stateLabel)
Resets a particular aspect of the agent's state, such as "lean" Intended to keep these hacky concepts together.
|
Copyright (c) 2012. All rights reserved.
|