The methods of the C_ScriptBind_RPG class are listed here.
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Name |
Description |
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This is AttachTo, a member of class C_ScriptBind_RPG. | |
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This is DetachFrom, a member of class C_ScriptBind_RPG. | |
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Syntax: rpg.GetGatherMult( ScriptHandle id) gets gather skill multiplier | |
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This is GetMemoryUsage, a member of class C_ScriptBind_RPG. | |
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This is GetSoulStats, a member of class C_ScriptBind_RPG. | |
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This is Release, a member of class C_ScriptBind_RPG. | |
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Syntax: rpg.SetAgility( ScriptHandle id, value) sets Agility to new value | |
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Syntax: rpg.SetCurrStamina( ScriptHandle id, value) sets CurrStamina to new value | |
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Syntax: rpg.SetDeathReason( ScriptHandle id, int value) sets DeathReason to new value | |
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Syntax: rpg.SetFood( ScriptHandle id, value) sets Food to new value | |
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Syntax: rpg.SetHealth( ScriptHandle id, value) sets health to new value | |
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Syntax: rpg.SetMaxStamina( ScriptHandle id, value) sets MaxStamina to new value | |
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Syntax: rpg.SetStrength( ScriptHandle id, value) sets Strength to new value | |
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Syntax: rpg.SetToHeal( ScriptHandle id, value) sets ToHeal to new value | |
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Syntax: rpg.SetVigour( ScriptHandle id, value) sets Vigour to new value | |
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Syntax: rpg.SetVitality( ScriptHandle id, value) sets Vitality to new value |
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Copyright (c) 2012. All rights reserved.
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