The methods of the C_ScriptBind_ItemManager class are listed here.
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Name |
Description |
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creates new item with defined health and amount | |
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Syntax: ItemManager.GetItem( id ) Returns item script table which can be used to access item specific data | |
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Syntax: ItemManager.GetItemUIName( classId ) Returns UI name of the item. | |
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Syntax: ItemManager.RemoveItem( id ) Removes item. Item creation/remove might be disabled on master to avoid cheating. | |
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Syntax: ItemManager.ValidateId( id ) After game load this function returns new item id assigned to old item id. All item id's needs to be validated after game load! |
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