The methods of the C_ScriptBindInteractionTrigger class are listed here.
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Name |
Description |
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Name |
Description |
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Syntax: interactionTrigger.IsHoldEnabled() Checks whether the trigger hold button is enabled for use by player. | |
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Syntax: interactionTrigger.IsPressEnabled() Checks whether the trigger press button is enabled for use by player. | |
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Syntax: interactionTrigger.SetHeld() Should be called when the trigger is held by player. | |
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Syntax: interactionTrigger.SetPressed() Should be called when the trigger is pressed by player. | |
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Syntax: interactionTrigger.SetPriority() Set the priority of this interactor trigger |
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