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C_ScriptBindAnimDoor Methods

The methods of the C_ScriptBindAnimDoor class are listed here.

 
Name 
Description 
 
 
 
 
 
Name 
Description 
 
 
 
Syntax: animDoor.GetObjectAnim(userId, true, false, true)
Gets the animation name that should be played by the door object based on the situation and usage specified by the params 
 
Syntax: animDoor.GetUserAnimName(userId, true, false, true)
Gets the animation name that should be played by the user of the door when using the door. 
 
Syntax: animDoor:IsEndPointInPrivateArea()
Returns true if any of the door's navigation endpoint is within a private area
 
 
Syntax: animDoor.GetObjectAnim(userId, true, false, true)
 
 
Syntax: animDoor.ReportClosed(userId)
Should be called when the door is closed.
 
 
Syntax: animDoor.ReportOpened(userId)
Should be called when the door is opened.
 
 
Syntax: animDoor.UpdateBeforeAnimation()
Should be called when an animation is about to be played on the door so that the C_AnimDoor object has the chance to update some internal information before the animation starts, incl. audio settings.
 
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