The methods of the CScriptBindUIAction class are listed here.
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Syntax: UIAction.CallFunction( elementName, instanceID, functionName, [arg1], [arg2], [...] ) Calls a function of the UI flash asset or the UIEventSystem. | |
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Syntax: UIAction.DisableAction( actionName ) Disables the UI Action. | |
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Syntax: UIAction.EnableAction( actionName ) Enables the UI Action. | |
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Syntax: UIAction.EndAction( table, disable, arguments ) Ends a UI Action. This can be only used withing a UIAction Lua script! | |
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Syntax: UIAction.GetAlpha( elementName, instanceID, mcName ) Get MovieClip alpha value. | |
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Syntax: UIAction.GetArray( elementName, instanceID, arrayName ) Returns a table with values of the array. | |
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This is GetMemoryUsage, a member of class CScriptBindUIAction. | |
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Syntax: UIAction.GetPos( elementName, instanceID, mcName ) Get MovieClip position. | |
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Syntax: UIAction.GetRotation( elementName, instanceID, mcName ) Get MovieClip rotation. | |
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Syntax: UIAction.GetScale( elementName, instanceID, mcName ) Get MovieClip scale. | |
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Syntax: UIAction.GetVariable( elementName, instanceID, varName ) Gets a variable of the UI flash asset. | |
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Syntax: UIAction.GotoAndPlay( elementName, instanceID, mcName, frameNum ) Call GotoAndPlay on a MovieClip. | |
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Syntax: UIAction.GotoAndPlayFrameName( elementName, instanceID, mcName, frameName ) Call GotoAndPlay on a MovieClip by frame name. | |
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Syntax: UIAction.GotoAndStop( elementName, instanceID, mcName, frameNum ) Call GotoAndStop on a MovieClip. | |
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Syntax: UIAction.GotoAndStopFrameName( elementName, instanceID, mcName, frameName ) Call GotoAndStop on a MovieClip by frame name. | |
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Syntax: UIAction.HideElement( elementName, instanceID ) Hide the UI flash asset. | |
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Syntax: UIAction.IsVisible( elementName, instanceID, mcName ) Get MovieClip visible state. | |
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Syntax: UIAction.RegisterActionListener( table, actionName, eventName, callbackFunctionName ) Register a callback function for a UIAction event. Callback Function must have form: CallbackName(actionName, eventName, argTable) | |
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Syntax: UIAction.RegisterElementListener( table, elementName, instanceID, eventName, callbackFunctionName ) Register a callback function for a UIElement event. Callback Function must have form: CallbackName(elementName, instanceId, eventName, argTable) | |
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Syntax: UIAction.RegisterEventSystemListener( table, eventSystem, eventName, callbackFunctionName ) Register a callback function for a UIEventSystem event. Callback Function must have form: CallbackName(actionName, eventName, argTable) | |
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This is Release, a member of class CScriptBindUIAction. | |
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IUIModule | |
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Syntax: UIAction.ReloadElement( elementName, instanceID ) Reloads the UI flash asset. | |
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Syntax: UIAction.RequestHide( elementName, instanceID ) Send the fade out signal to the UI flash asset. | |
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Syntax: UIAction.SetAlpha( elementName, instanceID, mcName, fAlpha ) Set MovieClip alpha value. | |
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Syntax: UIAction.SetArray( elementName, instanceID, arrayName, values ) Sets an array of the UI flash asset. | |
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Syntax: UIAction.SetPos( elementName, instanceID, mcName, vPos ) Set MovieClip position. | |
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Syntax: UIAction.SetRotation( elementName, instanceID, mcName, vRotation ) Set MovieClip rotation. | |
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Syntax: UIAction.SetScale( elementName, instanceID, mcName, vScale ) Set MovieClip scale. | |
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Syntax: UIAction.SetVariable( elementName, instanceID, varName, value ) Sets a variable of the UI flash asset. | |
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Syntax: UIAction.SetVisible( elementName, instanceID, mcName, bVisible ) Set MovieClip visible state. | |
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Syntax: UIAction.ShowElement( elementName, instanceID ) Displays the UI flash asset. | |
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Syntax: UIAction.StartAction( actionName, arguments ) Starts a UI Action. | |
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Syntax: UIAction.UnloadElement( elementName, instanceID ) Unloads the UI flash asset. | |
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Syntax: UIAction.UnregisterActionListener( table, callbackFunctionName ) Unregister callback functions for a UIAction event. | |
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Syntax: UIAction.UnregisterElementListener( table, callbackFunctionName ) Unregister callback functions for a UIElement event. | |
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Syntax: UIAction.UnregisterEventSystemListener( table, callbackFunctionName ) Unregister callback functions for a UIEventSystem event. |
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Copyright (c) 2012. All rights reserved.
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